Games 4 The Goals (G4TG) is an eight-day training course which aims to develop Global Education competences of youth workers and educators through games-based learning, with a focus on the Sustainable Development Goals (SDGs). The idea for this project results from the growing need within development education and youth work organisations to find new and interactive ways to engage with young people on global issues such as poverty, inequality and climate change. Our hope is to harness the power of games to develop media literacy and critical thinking skills, examine values within society and encourage young people to take informed action related to the SDGs.
OUR GOALS AND OBJECTIVES
– Explore meaning and principles of Gamification and its uses in non-formal education
– Use games based learning approaches to explore key global education pillars such as critical thinking, problem solving and active citizenship
– Examine the use of games (online, video games, board games, role play in Global Education
– Equip youth workers with knowledge and skills to tackle key global issues such as climate change, conflict and migration
– Allow a space for youth workers to use Gamification tools to explore the SDGs